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  • Official information, updates, and support related to the taiban.live community and forum itself.

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    Why Silksong Hype Has Players Reconsidering Animal Well Animal Well and Hollow Knight: Silksong, two indie Metroidvania games, evoke lasting intrigue and unique emotional responses in players. Plenty of players have a weird relationship with Animal Well. It launched in 2024 as the debut title from Dunkey's Bigmode, the publisher created with a bold promise: only release good games. For a while, it was the indie Metroidvania everyone had to have an opinion about. But then the conversation moved on, as it always does. Now, in 2026, with Hollow Knight: Silksong hype once again turning every corner of the internet into a bug-infested fever dream, a strange side effect has appeared - unfinished Animal Well save files are calling back to their owners. Let's be real - Hollow Knight: Silksong is an absurdly big deal for a game primarily made by four people, priced at twenty bucks, and belonging to the most stereotypically indie genre: the 2D Metroidvania. Every so often one of these explore-em-ups breaks out in a huge way, and the original Hollow Knight did exactly that in 2018, exploding on the Switch a full year after launch. Seven years later, the sequel is following the same outsized footsteps, even though 2024 belonged to Animal Well. The Pressure Behind Animal Well Part of what made Animal Well such a lightning rod was Dunkey's claim that he could pick winners because he plays a ton of games and knows what good looks like. That pitch sounded a little too simple to a lot of people, so the pressure was on. Then the reviews landed, and they were glowing. The game delivered, and Dunkey's talk was backed up. 🧠 When a Game Asks for Space One ordinary player picked up Animal Well on the strength of that chatter, expecting to get lost in its world. Instead, after five or six hours of puttering around, hitting a wall with puzzle after puzzle, getting annoyed, wandering off to explore elsewhere, and running straight into another stumper, they closed the game with the intention of giving their brain some time to process. That happened across several sessions, until eventually the coming back stopped. The experience was decent, but it left the opposite emotional footprint of Hollow Knight. With Hollow Knight, sessions end with excitement to get back and play more. With Animal Well, sessions ended because a little space was needed before the game could be enjoyed again. Why Bouncing Off Is Not a Verdict That same player is currently working through Hollow Knight - a game they initially reacted to exactly the same way, playing for several hours and then neglecting it. Seven years later, though, the experience has changed. Now there is a full-blown compulsion to explore every inch of that bug-riddled world. And thinking back on Animal Well, there are plenty of aspects that still intrigue: the big pixelated animals standing around in certain chambers, the opaque items that were still fun to use, the pure focus on puzzle-solving with combat completely removed, and the blobby main character's ballsy refusal to look remotely interesting. Riding around on a frisbee, for what it's worth, was genuinely great fun. Here are a few Animal Well details that keep nagging: The oversized pixelated animals loitering in hidden chambers, silent and strange. The opaque items that somehow stayed satisfying to use, especially the frisbee. The no-combat puzzle philosophy, a rare move that trades action for pure thought. The stubbornly unremarkable blob protagonist, a design choice that feels like a dare. ️ The Bottomless Well of Secrets Every review hinted that if a player pushed long enough, the game would transform from a straightforward Metroidvania into a bottomless well of secrets. That deeper layer never got reached, and as it stands, Animal Well remains a mildly interesting 2D action-adventure game - and there are plenty of those to go around. But the itch is real. No one wants to be the miner who gives up in frustration right before reaching a cache of diamonds, and there is a sneaking suspicion that leaving Animal Well felt exactly like that. Maybe the game was abandoned one puzzle too early. Getting back to it won't happen immediately. After Hollow Knight, Silksong is obviously next on the docket. But Animal Well's world still has something to offer, and it might make the perfect palette cleanser between Silksong boss attempts. With that kind of lineup on the horizon, plus the lingering pull to give Animal Well another proper shot between Silksong boss attempts, game libraries have a funny way of growing faster than the time available to actually play them. It helps to be selective about what gets bought at full price, especially when a whole backlog of half-finished adventures is already waiting patiently for attention. For anyone juggling a similar mix of sequels, hidden gems, and long-overdue return trips, it pays to keep an eye on the [best game deals]( rather than grabbing everything on a whim. A little patience can make the next journey into the unknown a lot easier on the wallet, leaving more room to take an occasional chance on something delightfully strange. https://dealnesthq.com
  • Discussion focused on the music, artists, culture, and the scene at large.

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    797 Posts
    SeraphimS
    Liza was due to release a digital mini-album on 8/25, but it has been postponed due to production issues. No new release date has been shared https://fxtwitter.com/LIZA_INFO_JP/status/2092265936736977015?s=20
  • Discussion of music outside visual kei from around the world.

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    JigsawJ
    This will be my last one for a while, as I don't have any more lives planned till early July (but who knows)... This time it's a double feature, so I'll try to keep it relatively short, lol. Soft Vein / Nuovo Testamento @ 2026/05/20 [image: pcbeDdg.jpeg] Once again I'm back on the mighty A38 ship, this time the gig's on the rooftop terrace so there's a nice breeze. Opener Soft Vein is a one-man project, guy was playing in a sort of minimalistic coldwave style, with occasional ethereal guitar leads and lots of synth manipulation and some loop pedal (?) action. Pleasant enough, but doesn't really get the blood pumping. However, main act Nuovo Testamento really fired up the party with their infectiously catchy Italo-disco influenced synthpop (funny to think they started out as a darkwave band). The keyboardist and the drummer (who was pounding away on electronic drums, a rare sight!) gave it their all, as well as the hella cute vocalist gal who didn't stop moving while still delivering her melodies flawlessly. It was the perfect (pre)summer atmosphere. Crow Black Dream / Synthetic Destiny / Nulladik Változat / Fetish Section @ 2026/05/24 [image: s9xkCO7.jpeg] I'm back in my hometown, baby! And what better way to finish off the spring than a riverside open-air mini festival for goths and alternative types? The live is on a big ol' houseboat that was converted to a live venue a few years back. Not quite the A38, but it fits the chill lowkey vibe of the city excellently, and provides a neat opportunity for smallish artists to play live. I think I've seen Crow Black Dream more than any other band in the past year or two, so I won't get into it much, they were solid as always, although the vibrant sunshine didn't do their brand of cold goth tunes any favors, haha. Next up was Synthetic Destiny, an EBM-tinged dark synthpop trio with a captivating performance by the singer. By this time more and more people were getting into the groove in the audience too, elevating the mood. As the sun was setting, it was time for Nulladik Változat to hit the stage, and they played wonderfully. They're one of the big names of the Hungarian dark/alternative underground, truckin' along since the early '90s. Extremely professional and still very down-to-earth, these old geezers brought some of their finest nostalgic post-punky numbers. Ecstatic dancing and swaying all around in the pit. Finally, I caught local heroes Fetish Section, been a long time coming (somehow I'd never seen them live before). It was the highlight of the evening, actually kind of scary how great they were. Imagine a very "fuck off" punk attitude combined with the tightest rhythm section and just enough synth color to put the "post-" into their "punk". Literally from the first second, the better half of the crowd was going crazy, present company included. Such a joy, I hope to see them in the future many more times. There was still one more band to go, but it was getting chilly on the river, I was exhausted, and I saw them live not that long ago, so I went on home to collapse into bed. What a night!
  • Discussion of entertainment media beyond music.

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    sujiS
    I started playing Sparking Zero again a week ago and forgot how much I enjoyed it, especially now that they finally updated the game with Mission 100 and Survivor Modes! Story mode will take some work, since I easily get bored over those apparently ;w; I'm super hyped about the Neo update coming this summer where more battle modes will be added along with 30+ new characters! it's really starting to feel like a Tenkaichi game now!
  • General community space for off-topic conversation and sharing.

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    171 Posts
    robkunR
    I: Iceman

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